- Phrack Magazine: Digital hacking magazine.
- DEFCON: Information about the largest annual hacker convention in the US, including past speeches, video, archives, and updates on the next upcoming show as well as links and other details.
- Offensive Security Training: Developers of Kali Linux and Exploit DB, and the creators of the Metasploit Unleashed and Penetration Testing with Kali Linux course.
- SecurityFocus: Provides security information to all members of the security community, from end users, security hobbyists and network administrators to security consultants, IT Managers, CIOs and CSOs.
- Metasploit: Find security issues, verify vulnerability mitigations & manage security assessments with Metasploit. Get the worlds best penetration testing software now.
- SecTools.Org: List of 75 security tools based on a 2003 vote by hackers.
- HackRead: HackRead is a News Platform that centers on InfoSec, Cyber Crime, Privacy, Surveillance, and Hacking News with full-scale reviews on Social Media Platforms.
- Hacked Gadgets: A resource for DIY project documentation as well as general gadget and technology news.
- NFOHump: Offers up-to-date .NFO files and reviews on the latest pirate software releases.
- Hakin9: E-magazine offering in-depth looks at both attack and defense techniques and concentrates on difficult technical issues.
- Exploit DB: An archive of exploits and vulnerable software by Offensive Security. The site collects exploits from submissions and mailing lists and concentrates them in a single database.
- Packet Storm: Information Security Services, News, Files, Tools, Exploits, Advisories and Whitepapers.
- Black Hat: The Black Hat Briefings have become the biggest and the most important security conference series in the world by sticking to our core value: serving the information security community by delivering timely, actionable security information in a friendly, vendor-neutral environment.
- The Hacker News: The Hacker News — most trusted and widely-acknowledged online cyber security news magazine with in-depth technical coverage for cybersecurity.
- KitPloit: Leading source of Security Tools, Hacking Tools, CyberSecurity and Network Security.
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Tuesday, June 30, 2020
Top 15 Websites to Learn How to Hack Like a Pro 2018
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Tuesday, June 23, 2020
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Monday, June 22, 2020
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Thursday, June 11, 2020
Blockchain Exploitation Labs - Part 2 Hacking Blockchain Authorization
Bypassing Blockchain Authorization via Unsecured Functions
Note: Since the first part of this series I have also uploaded some further videos on remediation of reentrancy and dealing with compiler versions when working with this hacking blockchain series. Head to the console cowboys YouTube account to check those out. Haha as mentioned before I always forget to post blogs when I get excited making videos and just move on to my next project… So make sure to subscribe to the YouTube if you are waiting for any continuation of a video series.. It may show up there way before here.
Note 2: You WILL run into issues when dealing with Ethereum hacking, and you will have to google them as versions and functionality changes often... Be cognizant of versions used hopefully you will not run into to many hard to fix issues.
In the second part of this lab series we are going to take a look at privacy issues on the blockchain which can result in a vulnerably a traditional system may not face. Since typically blockchain projects are open source and also sometimes viewable within blockchain explorers but traditional application business logic is not usually available to us. With traditional applications we might not find these issues due to lack of knowledge of internal functionality or inability to read private values on a remote server side script. After we review some issues we are going to exploit an authorization issues by writing web3.js code to directly bypass vertical authorization restrictions.
Blockchain projects are usually open source projects which allow you to browse their code and see what's going on under the hood. This is fantastic for a lot of reasons but a developer can run into trouble with this if bad business logic decisions are deployed to the immutable blockchain. In the first part of this series I mentioned that all uploaded code on the blockchain is immutable. Meaning that if you find a vulnerability it cannot be patched. So let's think about things that can go wrong..
A few things that can go wrong:
- Randomization functions that use values we can predict if we know the algorithm
- Hard-coded values such as passwords and private variables you can't change.
- Publicly called functions which offer hidden functionality
- Race conditions based on how requirements are calculated
Since this will be rather technical, require some setup and a lot of moving parts we will follow this blog via the video series below posting videos for relevant sections with a brief description of each. I posted these a little bit ago but have not gotten a chance to post the blog associated with it. Also note this series is turning into a full lab based blockchain exploitation course so keep a lookout for that.
In this first video you will see how data about your project is readily available on the blockchain in multiple formats for example:
- ABI data that allows you to interact with methods.
- Actual application code.
- Byte code and assembly code.
- Contract addresses and other data.
Lab Video Part 1: Blockchain OSINT:
Once you have the data you need to interact with a contract on the blockchain via some OSINT how do you actually interface with it? That's the question we are going to answer in this second video. We will take the ABI contract array and use it to interact with methods on the blockchain via Web3.js and then show how this correlates to its usage in an HTML file
Lab Video Part 2: Connecting to a Smart Contract:
Time to Exploit an Application:
Exploit lab time, I created an vulnerable application you can use to follow along in the next video. Lab files can be downloaded from the same location as the last blog located below. Grab the AuthorizationLab.zip file:
Lab file downloads:
Ok so you can see what's running on the blockchain, you can connect to it, now what? Now we need to find a vulnerability and show how to exploit it. Since we are talking about privacy in this blog and using it to bypass issues. Lets take a look at a simple authorization bypass we can exploit by viewing an authorization coding error and taking advantage of it to bypass restrictions set in the Smart Contract. You will also learn how to setup a local blockchain for testing purposes and you can download a hackable application to follow along with the exercises in the video..
Lab Video Part 3: Finding and hacking a Smart Contract Authorization Issue:
Summary:
In this part of the series you learned a lot, you learned how to transfer your OSINT skills to the blockchain. Leverage the information found to connect to that Smart Contract. You also learned how to interact with methods and search for issues that you can exploit. Finally you used your browsers developer console as a means to attack the blockchain application for privilege escalation.
Related news
Learning Resources For Hacking And Pentesting
In this article, I'm going to provide you a list of resources which I have found very useful. I don't remember all of them from top of my head so I might miss some. This list will be updated on usual basis. Hope you'll find some good stuff to learn. If you have got suggestions leave them down below in the comments section.
Free Hands on Labs:
1. Hack The Box - live machines to hack your way around. Besides boxes they have awesome challenges and great labs to try out.
2. TryHackMe - great way to learn pentesting while doing it. Lots of machines to hack and lots of ground to cover.
3. Portswigger Web Security Academy - learn web application pentesting.
Free Training (Mostly Introductory stuff):
1. Tenable University - training and certification on Nessus etc.
2. Palo Alto Networks - Palo Alto Networks offers an abundance of resources to prepare for there certifications. The training is free but the exams cost.
3. Open P-TECH - has an introductory course on Cybersecurity Fundamentals.
4. IBM Security Learning Academy - has many courses but focused on IBM security services and
products.
5. Cisco Networking Academy - not all courses are free but Introduction to Cybersecurity and Cybersecurity Essentials are free.
6. AWS Training and Certification - has some free cloud security training courses.
7. Metasploit Unleashed - Free Online Ethical Hacking Course - Offensive Security's free online course on metasploit.
8. Coursera and Edx - you already know about them.
Blogs:
1. HackTricks - This is simply an awesome blog just visit it and you'll fall in love.
2. pentestmonkey - I visit it most of the time for one-liner reverse shells they are awesome.
3. Rasta Mouse
Writeups:
1. 0xdf
2. Snowscan
3. RootFlag.io
4. xct@vulndev
5. Rana Khalil
YouTube:
1. ippsec - an awesome YouTube channel with tons of information in every video. New video comes out weekly as soon as the machine on hackthebox expires. https://ippsec.rocks for video searching
2. xct - short walkthroughs on hackthebox machines.
3. Cristi Vlad - advice and content on pentesting and python.
4. LiveOverflow - reverse engineering on steroids.
5. SANS Pen Test Training - SANS institute webinars and talks.
6. VbScrub - great pentesting videos.
7. BinaryAdventure - great pentesting and reverse engineering videos.
8. GynvaelEN - great videos and talks about CTFs and pentesting.
GitHub Repos:
1. PayloadsAllTheThings - heaven of hackers.
2. Pentest Monkey - reverse shells and more.
Related news
Wednesday, June 10, 2020
CVE-2020-2655 JSSE Client Authentication Bypass
During our joint research on DTLS state machines, we discovered a really interesting vulnerability (CVE-2020-2655) in the recent versions of Sun JSSE (Java 11, 13). Interestingly, the vulnerability does not only affect DTLS implementations but does also affects the TLS implementation of JSSE in a similar way. The vulnerability allows an attacker to completely bypass client authentication and to authenticate as any user for which it knows the certificate WITHOUT needing to know the private key. If you just want the PoC's, feel free to skip the intro.
DTLS is the crayon eating brother of TLS. It was designed to be very similar to TLS, but to provide the necessary changes to run TLS over UDP. DTLS currently exists in 2 versions (DTLS 1.0 and DTLS 1.2), where DTLS 1.0 roughly equals TLS 1.1 and DTLS 1.2 roughly equals TLS 1.2. DTLS 1.3 is currently in the process of being standardized. But what exactly are the differences? If a protocol uses UDP instead of TCP, it can never be sure that all messages it sent were actually received by the other party or that they arrived in the correct order. If we would just run vanilla TLS over UDP, an out of order or dropped message would break the connection (not only during the handshake). DTLS, therefore, includes additional sequence numbers that allow for the detection of out of order handshake messages or dropped packets. The sequence number is transmitted within the record header and is increased by one for each record transmitted. This is different from TLS, where the record sequence number was implicit and not transmitted with each record. The record sequence numbers are especially relevant once records are transmitted encrypted, as they are included in the additional authenticated data or HMAC computation. This allows a receiving party to verify AEAD tags and HMACs even if a packet was dropped on the transport and the counters are "out of sync".
Besides the record sequence numbers, DTLS has additional header fields in each handshake message to ensure that all the handshake messages have been received. The first handshake message a party sends has the message_seq=0 while the next handshake message a party transmits gets the message_seq=1 and so on. This allows a party to check if it has received all previous handshake messages. If, for example, a server received message_seq=2 and message_seq=4 but did not receive message_seq=3, it knows that it does not have all the required messages and is not allowed to proceed with the handshake. After a reasonable amount of time, it should instead periodically retransmit its previous flight of handshake message, to indicate to the opposing party they are still waiting for further handshake messages. This process gets even more complicated by additional fragmentation fields DTLS includes. The MTU (Maximum Transmission Unit) plays a crucial role in UDP as when you send a UDP packet which is bigger than the MTU the IP layer might have to fragment the packet into multiple packets, which will result in failed transmissions if parts of the fragment get lost in the transport. It is therefore desired to have smaller packets in a UDP based protocol. Since TLS records can get quite big (especially the certificate message as it may contain a whole certificate chain), the messages have to support fragmentation. One would assume that the record layer would be ideal for this scenario, as one could detect missing fragments by their record sequence number. The problem is that the protocol wants to support completely optional records, which do not need to be retransmitted if they are lost. This may, for example, be warning alerts or application data records. Also if one party decides to retransmit a message, it is always retransmitted with an increased record sequence number. For example, the first ClientKeyExchange message might have record sequence 2, the message gets dropped, the client decides that it is time to try again and might send it with record sequence 5. This was done as retransmissions are only part of DTLS within the handshake. After the handshake, it is up to the application to deal with dropped or reordered packets. It is therefore not possible to see just from the record sequence number if handshake fragments have been lost. DTLS, therefore, adds additional handshake message fragment information in each handshake message record which contains information about where the following bytes are supposed to be within a handshake message.
If a party has to replay messages, it might also refragment the messages into bits of different (usually smaller) sizes, as dropped packets might indicate that the packets were too big for the MTU). It might, therefore, happen that you already have received parts of the message, get a retransmission which contains some of the parts you already have, while others are completely new to you and you still do not have the complete message. The only option you then have is to retransmit your whole previous flight to indicate that you still have missing fragments. One notable special case in this retransmission fragmentation madness is the ChangecipherSpec message. In TLS, the ChangecipherSpec message is not a handshake message, but a message of the ChangeCipherSpec protocol. It, therefore, does not have a message_sequence. Only the record it is transmitted in has a record sequence number. This is important for applications that have to determine where to insert a ChangeCipherSpec message in the transcript.
As you might see, this whole record sequence, message sequence, 2nd layer of fragmentation, retransmission stuff (I didn't even mention epoch numbers) which is within DTLS, complicates the whole protocol a lot. Imagine being a developer having to implement this correctly and secure... This also might be a reason why the scientific research community often does not treat DTLS with the same scrutiny as it does with TLS. It gets really annoying really fast...
But what should a Client do if it does not possess a certificate? According to the RFC, the client is then supposed to send an empty certificate and skip the CertificateVerify message (as it has no key to sign anything with). It is then up to the TLS server to decide what to do with the client. Some TLS servers provide different options in regards to client authentication and differentiate between REQUIRED and WANTED (and NONE). If the server is set to REQUIRED, it will not finish the TLS handshake without client authentication. In the case of WANTED, the handshake is completed and the authentication status is then passed to the application. The application then has to decide how to proceed with this. This can be useful to present an error to a client asking him to present a certificate or insert a smart card into a reader (or the like). In the presented bugs we set the mode to REQUIRED.
So what is the bug we found? The first bug we discovered is that a JSSE DTLS/TLS Server accepts the following message sequence, with client authentication set to required:
JSSE is totally fine with the messages and finishes the handshake although the client does NOT provide a certificate at all (nor a CertificateVerify message). It is even willing to exchange application data with the client. But are we really authenticated with this message flow? Who are we? We did not provide a certificate! The answer is: it depends. Some applications trust that needClientAuth option of the TLS socket works and that the user is *some* authenticated user, which user exactly does not matter or is decided upon other authentication methods. If an application does this - then yes, you are authenticated. We tested this bug with Apache Tomcat and were able to bypass ClientAuthentication if it was activated and configured to use JSSE. However, if the application decides to check the identity of the user after the TLS socket was opened, an exception is thrown:
The reason for this is the following code snippet from within JSSE:
As we did not send a client certificate the value of peerCerts is null, therefore an exception is thrown. Although this bug is already pretty bad, we found an even worse (and weirder) message sequence which completely authenticates a user to a DTLS server (not TLS server though). Consider the following message sequence:
If we send this message sequence the server magically finishes the handshake with us and we are authenticated.
First off: WTF
Second off: WTF!!!111
This message sequence does not make any sense from a TLS/DTLS perspective. It starts off as a "no-authentication" handshake but then weird things happen. Instead of the Finished message, we send a Certificate message, followed by a Finished message, followed by a second(!) CCS message, followed by another Finished message. Somehow this sequence confuses JSSE such that we are authenticated although we didn't even provide proof that we own the private key for the Certificate we transmitted (as we did not send a CertificateVerify message).
So what is happening here? This bug is basically a combination of multiple bugs within JSSE. By starting the flight with a ClientKeyExchange message instead of a Certificate message, we make JSSE believe that the next messages we are supposed to send are ChangeCipherSpec and Finished (basically the first exploit). Since we did not send a Certificate message we are not required to send a CertificateVerify message. After the ClientKeyExchange message, JSSE is looking for a ChangeCipherSpec message followed by an "encrypted handshake message". JSSE assumes that the first encrypted message it receives will be the Finished message. It, therefore, waits for this condition. By sending ChangeCipherSpec and Certificate we are fulfilling this condition. The Certificate message really is an "encrypted handshake message" :). This triggers JSSE to proceed with the processing of received messages, ChangeCipherSpec message is consumed, and then the Certifi... Nope, JSSE notices that this is not a Finished message, so what JSSE does is buffer this message and revert to the previous state as this step has apparently not worked correctly. It then sees the Finished message - this is ok to receive now as we were *somehow* expecting a Finished message, but JSSE thinks that this Finished is out of place, as it reverted the state already to the previous one. So this message gets also buffered. JSSE is still waiting for a ChangeCipherSpec, "encrypted handshake message" - this is what the second ChangeCipherSpec & Finished is for. These messages trigger JSSE to proceed in the processing. It is actually not important that the last message is a Finished message, any handshake message will do the job. Since JSSE thinks that it got all required messages again it continues to process the received messages, but the Certificate and Finished message we sent previously are still in the buffer. The Certificate message is processed (e.g., the client certificate is written to the SSLContext.java). Then the next message in the buffer is processed, which is a Finished message. JSSE processes the Finished message (as it already had checked that it is fine to receive), it checks that the verify data is correct, and then... it stops processing any further messages. The Finished message basically contains a shortcut. Once it is processed we can stop interpreting other messages in the buffer (like the remaining ChangeCipherSpec & "encrypted handshake message"). JSSE thinks that the handshake has finished and sends ChangeCipherSpec Finished itself and with that the handshake is completed and the connection can be used as normal. If the application using JSSE now decides to check the Certificate in the SSLContext, it will see the certificate we presented (with no possibility to check that we did not present a CertificateVerify). The session is completely valid from JSSE's perspective.
Wow.
The bug was quite complex to analyze and is totally unintuitive. If you are still confused - don't worry. You are in good company, I spent almost a whole day analyzing the details... and I am still confused. The main problem why this bug is present is that JSSE did not validate the received message_sequence numbers of incoming handshake message. It basically called receive, sorted the received messages by their message_sequence, and processed the message in the "intended" order, without checking that this is the order they are supposed to be sent in.
For example, for JSSE the following message sequence (Certificate and CertificateVerify are exchanged) is totally fine:
Not sending a Certificate message was fine for JSSE as the REQUIRED setting was not correctly evaluated during the handshake. The consumer/producer architecture of JSSE then allowed us to cleverly bypass all the sanity checks.
But fortunately (for the community) this bypass does not work for TLS. Only the less-used DTLS is vulnerable. And this also makes kind of sense. DTLS has to be much more relaxed in dealing with out of order messages then TLS as UDP packets can get swapped or lost on transport and we still want to buffer messages even if they are out of order. But unfortunately for the community, there is also a bypass for JSSE TLS - and it is really really trivial:
Yep. You can just not send a CertificateVerify (and therefore no signature at all). If there is no signature there is nothing to be validated. From JSSE's perspective, you are completely authenticated. Nothing fancy, no complex message exchanges. Ouch.
You can build the docker images with the following commands:
docker build . -t poc
You can start the server with docker:
docker run -p 4433:4433 poc tls
The server is configured to enforce client authentication and to only accept the client certificate with the SHA-256 Fingerprint: B3EAFA469E167DDC7358CA9B54006932E4A5A654699707F68040F529637ADBC2.
You can change the fingerprint the server accepts to your own certificates like this:
docker run -p 4433:4433 poc tls f7581c9694dea5cd43d010e1925740c72a422ff0ce92d2433a6b4f667945a746
To exploit the described vulnerabilities, you have to send (D)TLS messages in an unconventional order or have to not send specific messages but still compute correct cryptographic operations. To do this, you could either modify a TLS library of your choice to do the job - or instead use our TLS library TLS-Attacker. TLS-Attacker was built to send arbitrary TLS messages with arbitrary content in an arbitrary order - exactly what we need for this kind of attack. We have already written a few times about TLS-Attacker. You can find a general tutorial __here__, but here is the TLDR (for Ubuntu) to get you going.
Now TLS-Attacker should be built successfully and you should have some built .jar files within the apps/ folder.
We can now create a custom workflow as an XML file where we specify the messages we want to transmit:
This workflow trace basically tells TLS-Attacker to send a default ClientHello, wait for a ServerHelloDone message, then send a ClientKeyExchange message for whichever cipher suite the server chose and then follow it up with a ChangeCipherSpec & Finished message. After that TLS-Attacker will just wait for whatever the server sent. The last action prints the (eventually) transmitted application data into the console. You can execute this WorkflowTrace with the TLS-Client.jar:
java -jar TLS-Client.jar -connect localhost:4433 -workflow_input exploit1.xml
With a vulnerable server the result should look something like this:
and from TLS-Attackers perspective:
As mentioned earlier, if the server is trying to access the certificate, it throws an SSLPeerUnverifiedException. However, if the server does not - it is completely fine exchanging application data.
We can now also run the second exploit against the TLS server (not the one against DTLS). For this case I just simply also send the certificate of a valid client to the server (without knowing the private key). The modified WorkflowTrace looks like this:
Your output should now look like this:
As you can see, when accessing the certificate, no exception is thrown and everything works as if we would have the private key. Yep, it is that simple.
To test the DTLS specific vulnerability we need a vulnerable DTLS-Server:
docker run -p 4434:4433/udp poc:latest dtls
A WorkflowTrace which exploits the DTLS specific vulnerability would look like this:
To execute the handshake we now need to tell TLS-Attacker additionally to use UDP instead of TCP and DTLS instead of TLS:
java -jar TLS-Client.jar -connect localhost:4434 -workflow_input exploit2.xml -transport_handler_type UDP -version DTLS12
Resulting in the following handshake:
As you can see, we can exchange ApplicationData as an authenticated user. The server actually sends the ChangeCipherSpec,Finished messages twice - to avoid retransmissions from the client in case his ChangeCipherSpec,Finished is lost in transit (this is done on purpose).
Robert Merget (@ic0nz1) (Ruhr University Bochum)
Juraj Somorovsky (@jurajsomorovsky) (Ruhr University Bochum)
Kostis Sagonas (Uppsala University)
Bengt Jonsson (Uppsala University)
Joeri de Ruiter (@cypherpunknl) (SIDN Labs)
DTLS
I guess most readers are very familiar with the traditional TLS handshake which is used in HTTPS on the web.DTLS is the crayon eating brother of TLS. It was designed to be very similar to TLS, but to provide the necessary changes to run TLS over UDP. DTLS currently exists in 2 versions (DTLS 1.0 and DTLS 1.2), where DTLS 1.0 roughly equals TLS 1.1 and DTLS 1.2 roughly equals TLS 1.2. DTLS 1.3 is currently in the process of being standardized. But what exactly are the differences? If a protocol uses UDP instead of TCP, it can never be sure that all messages it sent were actually received by the other party or that they arrived in the correct order. If we would just run vanilla TLS over UDP, an out of order or dropped message would break the connection (not only during the handshake). DTLS, therefore, includes additional sequence numbers that allow for the detection of out of order handshake messages or dropped packets. The sequence number is transmitted within the record header and is increased by one for each record transmitted. This is different from TLS, where the record sequence number was implicit and not transmitted with each record. The record sequence numbers are especially relevant once records are transmitted encrypted, as they are included in the additional authenticated data or HMAC computation. This allows a receiving party to verify AEAD tags and HMACs even if a packet was dropped on the transport and the counters are "out of sync".
Besides the record sequence numbers, DTLS has additional header fields in each handshake message to ensure that all the handshake messages have been received. The first handshake message a party sends has the message_seq=0 while the next handshake message a party transmits gets the message_seq=1 and so on. This allows a party to check if it has received all previous handshake messages. If, for example, a server received message_seq=2 and message_seq=4 but did not receive message_seq=3, it knows that it does not have all the required messages and is not allowed to proceed with the handshake. After a reasonable amount of time, it should instead periodically retransmit its previous flight of handshake message, to indicate to the opposing party they are still waiting for further handshake messages. This process gets even more complicated by additional fragmentation fields DTLS includes. The MTU (Maximum Transmission Unit) plays a crucial role in UDP as when you send a UDP packet which is bigger than the MTU the IP layer might have to fragment the packet into multiple packets, which will result in failed transmissions if parts of the fragment get lost in the transport. It is therefore desired to have smaller packets in a UDP based protocol. Since TLS records can get quite big (especially the certificate message as it may contain a whole certificate chain), the messages have to support fragmentation. One would assume that the record layer would be ideal for this scenario, as one could detect missing fragments by their record sequence number. The problem is that the protocol wants to support completely optional records, which do not need to be retransmitted if they are lost. This may, for example, be warning alerts or application data records. Also if one party decides to retransmit a message, it is always retransmitted with an increased record sequence number. For example, the first ClientKeyExchange message might have record sequence 2, the message gets dropped, the client decides that it is time to try again and might send it with record sequence 5. This was done as retransmissions are only part of DTLS within the handshake. After the handshake, it is up to the application to deal with dropped or reordered packets. It is therefore not possible to see just from the record sequence number if handshake fragments have been lost. DTLS, therefore, adds additional handshake message fragment information in each handshake message record which contains information about where the following bytes are supposed to be within a handshake message.
If a party has to replay messages, it might also refragment the messages into bits of different (usually smaller) sizes, as dropped packets might indicate that the packets were too big for the MTU). It might, therefore, happen that you already have received parts of the message, get a retransmission which contains some of the parts you already have, while others are completely new to you and you still do not have the complete message. The only option you then have is to retransmit your whole previous flight to indicate that you still have missing fragments. One notable special case in this retransmission fragmentation madness is the ChangecipherSpec message. In TLS, the ChangecipherSpec message is not a handshake message, but a message of the ChangeCipherSpec protocol. It, therefore, does not have a message_sequence. Only the record it is transmitted in has a record sequence number. This is important for applications that have to determine where to insert a ChangeCipherSpec message in the transcript.
As you might see, this whole record sequence, message sequence, 2nd layer of fragmentation, retransmission stuff (I didn't even mention epoch numbers) which is within DTLS, complicates the whole protocol a lot. Imagine being a developer having to implement this correctly and secure... This also might be a reason why the scientific research community often does not treat DTLS with the same scrutiny as it does with TLS. It gets really annoying really fast...
Client Authentication
In most deployments of TLS only the server authenticates itself. It usually does this by sending an X.509 certificate to the client and then proving that it is in fact in possession of the private key for the certificate. In the case of RSA, this is done implicitly the ability to compute the shared secret (Premaster secret), in case of (EC)DHE this is done by signing the ephemeral public key of the server. The X.509 certificate is transmitted in plaintext and is not confidential. The client usually does not authenticate itself within the TLS handshake, but rather authenticates in the application layer (for example by transmitting a username and password in HTTP). However, TLS also offers the possibility for client authentication during the TLS handshake. In this case, the server sends a CertificateRequest message during its first flight. The client is then supposed to present its X.509 Certificate, followed by its ClientKeyExchange message (containing either the encrypted premaster secret or its ephemeral public key). After that, the client also has to prove to the server that it is in possession of the private key of the transmitted certificate, as the certificate is not confidential and could be copied by a malicious actor. The client does this by sending a CertificateVerify message, which contains a signature over the handshake transcript up to this point, signed with the private key which belongs to the certificate of the client. The handshake then proceeds as usual with a ChangeCipherSpec message (which tells the other party that upcoming messages will be encrypted under the negotiated keys), followed by a Finished message, which assures that the handshake has not been tampered with. The server also sends a CCS and Finished message, and after that handshake is completed and both parties can exchange application data. The same mechanism is also present in DTLS.But what should a Client do if it does not possess a certificate? According to the RFC, the client is then supposed to send an empty certificate and skip the CertificateVerify message (as it has no key to sign anything with). It is then up to the TLS server to decide what to do with the client. Some TLS servers provide different options in regards to client authentication and differentiate between REQUIRED and WANTED (and NONE). If the server is set to REQUIRED, it will not finish the TLS handshake without client authentication. In the case of WANTED, the handshake is completed and the authentication status is then passed to the application. The application then has to decide how to proceed with this. This can be useful to present an error to a client asking him to present a certificate or insert a smart card into a reader (or the like). In the presented bugs we set the mode to REQUIRED.
State machines
As you might have noticed it is not trivial to decide when a client or server is allowed to receive or send each message. Some messages are optional, some are required, some messages are retransmitted, others are not. How an implementation reacts to which message when is encompassed by its state machine. Some implementations explicitly implement this state machine, while others only do this implicitly by raising errors internally if things happen which should not happen (like setting a master_secret when a master_secret was already set for the epoch). In our research, we looked exactly at the state machines of DTLS implementations using a grey box approach. The details to our approach will be in our upcoming paper (which will probably have another blog post), but what we basically did is carefully craft message flows and observed the behavior of the implementation to construct a mealy machine which models the behavior of the implementation to in- and out of order messages. We then analyzed these mealy machines for unexpected/unwanted/missing edges. The whole process is very similar to the work of Joeri de Ruiter and Erik Poll.JSSE Bugs
The bugs we are presenting today were present in Java 11 and Java 13 (Oracle and OpenJDK). Older versions were as far as we know not affected. Cryptography in Java is implemented with so-called SecurityProvider. Per default SUN JCE is used to implement cryptography, however, every developer is free to write or add their own security provider and to use them for their cryptographic operations. One common alternative to SUN JCE is BouncyCastle. The whole concept is very similar to OpenSSL's engine concept (if you are familiar with that). Within the JCE exists JSSE - the Java Secure Socket Extension, which is the SSL/TLS part of JCE. The presented attacks were evaluated using SUN JSSE, so the default TLS implementation in Java. JSSE implements TLS and DTLS (added in Java 9). However, DTLS is not trivial to use, as the interface is quite complex and there are not a lot of good examples on how to use it. In the case of DTLS, only the heart of the protocol is implemented, how the data is moved from A to B is left to the developer. We developed a test harness around the SSLEngine.java to be able to speak DTLS with Java. The way JSSE implemented a state machine is quite interesting, as it was completely different from all other analyzed implementations. JSSE uses a producer/consumer architecture to decided on which messages to process. The code is quite complex but worth a look if you are interested in state machines.So what is the bug we found? The first bug we discovered is that a JSSE DTLS/TLS Server accepts the following message sequence, with client authentication set to required:
JSSE is totally fine with the messages and finishes the handshake although the client does NOT provide a certificate at all (nor a CertificateVerify message). It is even willing to exchange application data with the client. But are we really authenticated with this message flow? Who are we? We did not provide a certificate! The answer is: it depends. Some applications trust that needClientAuth option of the TLS socket works and that the user is *some* authenticated user, which user exactly does not matter or is decided upon other authentication methods. If an application does this - then yes, you are authenticated. We tested this bug with Apache Tomcat and were able to bypass ClientAuthentication if it was activated and configured to use JSSE. However, if the application decides to check the identity of the user after the TLS socket was opened, an exception is thrown:
The reason for this is the following code snippet from within JSSE:
As we did not send a client certificate the value of peerCerts is null, therefore an exception is thrown. Although this bug is already pretty bad, we found an even worse (and weirder) message sequence which completely authenticates a user to a DTLS server (not TLS server though). Consider the following message sequence:
If we send this message sequence the server magically finishes the handshake with us and we are authenticated.
First off: WTF
Second off: WTF!!!111
This message sequence does not make any sense from a TLS/DTLS perspective. It starts off as a "no-authentication" handshake but then weird things happen. Instead of the Finished message, we send a Certificate message, followed by a Finished message, followed by a second(!) CCS message, followed by another Finished message. Somehow this sequence confuses JSSE such that we are authenticated although we didn't even provide proof that we own the private key for the Certificate we transmitted (as we did not send a CertificateVerify message).
So what is happening here? This bug is basically a combination of multiple bugs within JSSE. By starting the flight with a ClientKeyExchange message instead of a Certificate message, we make JSSE believe that the next messages we are supposed to send are ChangeCipherSpec and Finished (basically the first exploit). Since we did not send a Certificate message we are not required to send a CertificateVerify message. After the ClientKeyExchange message, JSSE is looking for a ChangeCipherSpec message followed by an "encrypted handshake message". JSSE assumes that the first encrypted message it receives will be the Finished message. It, therefore, waits for this condition. By sending ChangeCipherSpec and Certificate we are fulfilling this condition. The Certificate message really is an "encrypted handshake message" :). This triggers JSSE to proceed with the processing of received messages, ChangeCipherSpec message is consumed, and then the Certifi... Nope, JSSE notices that this is not a Finished message, so what JSSE does is buffer this message and revert to the previous state as this step has apparently not worked correctly. It then sees the Finished message - this is ok to receive now as we were *somehow* expecting a Finished message, but JSSE thinks that this Finished is out of place, as it reverted the state already to the previous one. So this message gets also buffered. JSSE is still waiting for a ChangeCipherSpec, "encrypted handshake message" - this is what the second ChangeCipherSpec & Finished is for. These messages trigger JSSE to proceed in the processing. It is actually not important that the last message is a Finished message, any handshake message will do the job. Since JSSE thinks that it got all required messages again it continues to process the received messages, but the Certificate and Finished message we sent previously are still in the buffer. The Certificate message is processed (e.g., the client certificate is written to the SSLContext.java). Then the next message in the buffer is processed, which is a Finished message. JSSE processes the Finished message (as it already had checked that it is fine to receive), it checks that the verify data is correct, and then... it stops processing any further messages. The Finished message basically contains a shortcut. Once it is processed we can stop interpreting other messages in the buffer (like the remaining ChangeCipherSpec & "encrypted handshake message"). JSSE thinks that the handshake has finished and sends ChangeCipherSpec Finished itself and with that the handshake is completed and the connection can be used as normal. If the application using JSSE now decides to check the Certificate in the SSLContext, it will see the certificate we presented (with no possibility to check that we did not present a CertificateVerify). The session is completely valid from JSSE's perspective.
Wow.
The bug was quite complex to analyze and is totally unintuitive. If you are still confused - don't worry. You are in good company, I spent almost a whole day analyzing the details... and I am still confused. The main problem why this bug is present is that JSSE did not validate the received message_sequence numbers of incoming handshake message. It basically called receive, sorted the received messages by their message_sequence, and processed the message in the "intended" order, without checking that this is the order they are supposed to be sent in.
For example, for JSSE the following message sequence (Certificate and CertificateVerify are exchanged) is totally fine:
Not sending a Certificate message was fine for JSSE as the REQUIRED setting was not correctly evaluated during the handshake. The consumer/producer architecture of JSSE then allowed us to cleverly bypass all the sanity checks.
But fortunately (for the community) this bypass does not work for TLS. Only the less-used DTLS is vulnerable. And this also makes kind of sense. DTLS has to be much more relaxed in dealing with out of order messages then TLS as UDP packets can get swapped or lost on transport and we still want to buffer messages even if they are out of order. But unfortunately for the community, there is also a bypass for JSSE TLS - and it is really really trivial:
Yep. You can just not send a CertificateVerify (and therefore no signature at all). If there is no signature there is nothing to be validated. From JSSE's perspective, you are completely authenticated. Nothing fancy, no complex message exchanges. Ouch.
PoC
A vulnerable java server can be found _*here*_. The repository includes a pre-built JSSE server and a Dockerfile to run the server in a vulnerable Java version. (If you want, you can also build the server yourself).You can build the docker images with the following commands:
docker build . -t poc
You can start the server with docker:
docker run -p 4433:4433 poc tls
The server is configured to enforce client authentication and to only accept the client certificate with the SHA-256 Fingerprint: B3EAFA469E167DDC7358CA9B54006932E4A5A654699707F68040F529637ADBC2.
You can change the fingerprint the server accepts to your own certificates like this:
docker run -p 4433:4433 poc tls f7581c9694dea5cd43d010e1925740c72a422ff0ce92d2433a6b4f667945a746
To exploit the described vulnerabilities, you have to send (D)TLS messages in an unconventional order or have to not send specific messages but still compute correct cryptographic operations. To do this, you could either modify a TLS library of your choice to do the job - or instead use our TLS library TLS-Attacker. TLS-Attacker was built to send arbitrary TLS messages with arbitrary content in an arbitrary order - exactly what we need for this kind of attack. We have already written a few times about TLS-Attacker. You can find a general tutorial __here__, but here is the TLDR (for Ubuntu) to get you going.
Now TLS-Attacker should be built successfully and you should have some built .jar files within the apps/ folder.
We can now create a custom workflow as an XML file where we specify the messages we want to transmit:
This workflow trace basically tells TLS-Attacker to send a default ClientHello, wait for a ServerHelloDone message, then send a ClientKeyExchange message for whichever cipher suite the server chose and then follow it up with a ChangeCipherSpec & Finished message. After that TLS-Attacker will just wait for whatever the server sent. The last action prints the (eventually) transmitted application data into the console. You can execute this WorkflowTrace with the TLS-Client.jar:
java -jar TLS-Client.jar -connect localhost:4433 -workflow_input exploit1.xml
With a vulnerable server the result should look something like this:
and from TLS-Attackers perspective:
As mentioned earlier, if the server is trying to access the certificate, it throws an SSLPeerUnverifiedException. However, if the server does not - it is completely fine exchanging application data.
We can now also run the second exploit against the TLS server (not the one against DTLS). For this case I just simply also send the certificate of a valid client to the server (without knowing the private key). The modified WorkflowTrace looks like this:
Your output should now look like this:
As you can see, when accessing the certificate, no exception is thrown and everything works as if we would have the private key. Yep, it is that simple.
To test the DTLS specific vulnerability we need a vulnerable DTLS-Server:
docker run -p 4434:4433/udp poc:latest dtls
A WorkflowTrace which exploits the DTLS specific vulnerability would look like this:
To execute the handshake we now need to tell TLS-Attacker additionally to use UDP instead of TCP and DTLS instead of TLS:
java -jar TLS-Client.jar -connect localhost:4434 -workflow_input exploit2.xml -transport_handler_type UDP -version DTLS12
Resulting in the following handshake:
As you can see, we can exchange ApplicationData as an authenticated user. The server actually sends the ChangeCipherSpec,Finished messages twice - to avoid retransmissions from the client in case his ChangeCipherSpec,Finished is lost in transit (this is done on purpose).
Conclusion
These bugs are quite fatal for client authentication. The vulnerability got CVSS:4.8 as it is "hard to exploit" apparently. It's hard to estimate the impact of the vulnerability as client authentication is often done in internal networks, on unusual ports or in smart-card setups. If you want to know more about how we found these vulnerabilities you sadly have to wait for our research paper. Until then ~:)Credits
Paul Fiterau Brostean (@PaulTheGreatest) (Uppsala University)Robert Merget (@ic0nz1) (Ruhr University Bochum)
Juraj Somorovsky (@jurajsomorovsky) (Ruhr University Bochum)
Kostis Sagonas (Uppsala University)
Bengt Jonsson (Uppsala University)
Joeri de Ruiter (@cypherpunknl) (SIDN Labs)
Responsible Disclosure
We reported our vulnerabilities to Oracle in September 2019. The patch for these issues was released on 14.01.2020.Related articles
RFCrack Release - A Software Defined Radio Attack Tool
RFCrack uses the following hardware with RFCat libraries:
YardStick One:
https://goo.gl/wd88sr
I decided to cleanup my RF testing harness and release it as a tool named RFCrack
Related newsI decided to cleanup my RF testing harness and release it as a tool named RFCrack
Mostly because it has been pain to set up use-case scenarios from scratch for every device I am testing. Rather then release a tool no one knows how to use. The below video will be a quick but comprehensive tutorial to get you started If you've been following the blogs, this will greatly simplify your testing, in the following ways:
- RFCrack handles all of your data conversions.
- It allows you to capture, replay and save payloads for use anytime
- It will handle rolling code bypass attacks on your devices.
- You can jam frequencies and fuzz specific values
- It will also allow you to scan specific frequencies in discovery mode or incrementally probe them
- RFCrack will hopefully have keyless entry & engine bypass support in the near future
This is the first release, everything works as intended but there will be plenty of updates as I continue to do research and find reasons to add features needed for testing. I am still making changes and making it more flexible with modifiable values and restructuring code. If you have any legitimate use case scenarios or need a specific value to be modifiable, hit me up and I will do my best to update between research, if its a legitimate use case.
You can reach me at:
Twitter: @Ficti0n
http://cclabs.io , http://consolecowboys.com
You can reach me at:
Twitter: @Ficti0n
http://cclabs.io , http://consolecowboys.com
GitHub Code for RFCrack:
https://github.com/cclabsInc/RFCrackFull RF Hacking Course in Development:
Not all of the attacks in the tool have been covered in the RF hacking blog series and a few more are in research mode, as such, not yet added to the tool but will probably be covered in a full length online class on Hacking with RF which includes all targets and equipment. Send an email to info(at)cclabs.io if your interested.Walkthrough Training Video:
Until Next time:
Cheers, and enjoy the tool for your personal use testing devices, feedback and bug reports are appreciated. I have another RF blog coming out shortly based on my friends research into hacking garages/gates and creating keyfobs. I will post when its ready.WHO IS ETHICAL HACKER
Who is hacker?
A hacker is a Creative person and a creative Programmer,who have knowledge about Networking,Operating system,hacking & a best creative social engineer who control anyone's mind he is also a knowledgeable person.
A hacker is a Creative person and a creative Programmer,who have knowledge about Networking,Operating system,hacking & a best creative social engineer who control anyone's mind he is also a knowledgeable person.
Hacker are the problem solver and tool builder.
OR
A hacker is an individual who uses computer, networking and other skills to overcome a technical problem but it often refers to a person who uses his or her abilities to gain unauthorized access to system or networks in order to commit crimes.
More info
How Do I Get Started With Bug Bounty ?
How do I get started with bug bounty hunting? How do I improve my skills?
These are some simple steps that every bug bounty hunter can use to get started and improve their skills:
Learn to make it; then break it!
A major chunk of the hacker's mindset consists of wanting to learn more. In order to really exploit issues and discover further potential vulnerabilities, hackers are encouraged to learn to build what they are targeting. By doing this, there is a greater likelihood that hacker will understand the component being targeted and where most issues appear. For example, when people ask me how to take over a sub-domain, I make sure they understand the Domain Name System (DNS) first and let them set up their own website to play around attempting to "claim" that domain.
Read books. Lots of books.
One way to get better is by reading fellow hunters' and hackers' write-ups. Follow /r/netsec and Twitter for fantastic write-ups ranging from a variety of security-related topics that will not only motivate you but help you improve. For a list of good books to read, please refer to "What books should I read?".
Join discussions and ask questions.
As you may be aware, the information security community is full of interesting discussions ranging from breaches to surveillance, and further. The bug bounty community consists of hunters, security analysts, and platform staff helping one and another get better at what they do. There are two very popular bug bounty forums: Bug Bounty Forum and Bug Bounty World.
Participate in open source projects; learn to code.
Go to https://github.com/explore or https://gitlab.com/explore/projects and pick a project to contribute to. By doing so you will improve your general coding and communication skills. On top of that, read https://learnpythonthehardway.org/ and https://linuxjourney.com/.
Help others. If you can teach it, you have mastered it.
Once you discover something new and believe others would benefit from learning about your discovery, publish a write-up about it. Not only will you help others, you will learn to really master the topic because you can actually explain it properly.
Smile when you get feedback and use it to your advantage.
The bug bounty community is full of people wanting to help others so do not be surprised if someone gives you some constructive feedback about your work. Learn from your mistakes and in doing so use it to your advantage. I have a little physical notebook where I keep track of the little things that I learnt during the day and the feedback that people gave me.
Learn to approach a target.
The first step when approaching a target is always going to be reconnaissance — preliminary gathering of information about the target. If the target is a web application, start by browsing around like a normal user and get to know the website's purpose. Then you can start enumerating endpoints such as sub-domains, ports and web paths.
A woodsman was once asked, "What would you do if you had just five minutes to chop down a tree?" He answered, "I would spend the first two and a half minutes sharpening my axe."
As you progress, you will start to notice patterns and find yourself refining your hunting methodology. You will probably also start automating a lot of the repetitive tasks.
Related newsThese are some simple steps that every bug bounty hunter can use to get started and improve their skills:
Learn to make it; then break it!
A major chunk of the hacker's mindset consists of wanting to learn more. In order to really exploit issues and discover further potential vulnerabilities, hackers are encouraged to learn to build what they are targeting. By doing this, there is a greater likelihood that hacker will understand the component being targeted and where most issues appear. For example, when people ask me how to take over a sub-domain, I make sure they understand the Domain Name System (DNS) first and let them set up their own website to play around attempting to "claim" that domain.
Read books. Lots of books.
One way to get better is by reading fellow hunters' and hackers' write-ups. Follow /r/netsec and Twitter for fantastic write-ups ranging from a variety of security-related topics that will not only motivate you but help you improve. For a list of good books to read, please refer to "What books should I read?".
Join discussions and ask questions.
As you may be aware, the information security community is full of interesting discussions ranging from breaches to surveillance, and further. The bug bounty community consists of hunters, security analysts, and platform staff helping one and another get better at what they do. There are two very popular bug bounty forums: Bug Bounty Forum and Bug Bounty World.
Participate in open source projects; learn to code.
Go to https://github.com/explore or https://gitlab.com/explore/projects and pick a project to contribute to. By doing so you will improve your general coding and communication skills. On top of that, read https://learnpythonthehardway.org/ and https://linuxjourney.com/.
Help others. If you can teach it, you have mastered it.
Once you discover something new and believe others would benefit from learning about your discovery, publish a write-up about it. Not only will you help others, you will learn to really master the topic because you can actually explain it properly.
Smile when you get feedback and use it to your advantage.
The bug bounty community is full of people wanting to help others so do not be surprised if someone gives you some constructive feedback about your work. Learn from your mistakes and in doing so use it to your advantage. I have a little physical notebook where I keep track of the little things that I learnt during the day and the feedback that people gave me.
Learn to approach a target.
The first step when approaching a target is always going to be reconnaissance — preliminary gathering of information about the target. If the target is a web application, start by browsing around like a normal user and get to know the website's purpose. Then you can start enumerating endpoints such as sub-domains, ports and web paths.
A woodsman was once asked, "What would you do if you had just five minutes to chop down a tree?" He answered, "I would spend the first two and a half minutes sharpening my axe."
As you progress, you will start to notice patterns and find yourself refining your hunting methodology. You will probably also start automating a lot of the repetitive tasks.
Tuesday, June 9, 2020
CEH: Gathering Host And Network Information | Scanning
Scanning
It is important that the information-gathering stage be as complete as possible to identify the best location and targets to scan. After the completion of footprinting and information gathering methodologies, scanning is performed.During scanning, the hacker has vision to get information about network an hosts which are connected to that network that can help hackers to determine which type of exploit to use in hacking a system precisely. Information such as an IP addresses, operating system, services, and installed applications.
Scanning is the methodology used to detect the system that are alive and respond on the network or not. Ethical hackers use these type of scanning to identify the IP address of target system. Scanning is also used to determine the availability of the system whether it is connected to the network or not.
Types Of Scanning
Network Scanning | Identifies IP addresses on a given network or subnet |
Port Scanning | Determines open, close, filtered and unfiltered ports and services |
Vulnerability Scanner | Detect the vulnerability on the target system |
Port Scanning
Port scanning is the process of identifying open and available TCP/IP ports on a system. Port-scanning tools enable a hacker to learn about the services available on a given system. Each service or application on a machine is associated with a well-known port number. Port Numbers are divided into three ranges:- Well-Known Ports: 0-1023
- Registered Ports: 1024-49151
- Dynamic Ports: 49152-6553
Network Scanning
Network scanning is performed for the detection of active hosts on a network either you wanna attack them or as a network administrator. Network-scanning tools attempt to identify all the live or responding hosts on the network and their corresponding IP addresses. Hosts are identified by their individual IP addresses.Vulnerability Scanning
This methodology is used to detect vulnerabilities of computer systems on a network. A vulnerability scanner typically identifies the operating system and version number, including applications that are installed. After that the scanner will try to detect vulnerabilities and weakness in the operating system. During the later attack phase, a hacker can exploit those weaknesses in order to gain access to the system. Moreover, the vulnerability scanner can be detected as well, because the scanner must interact over the network with target machine.The CEH Scanning Methodology
As a CEH, you should understand the methodology about scanning presented in the figure below. Because this is the actual need of hackers to perform further attacks after the information about network and hosts which are connected to the network. It detects the vulnerabilities in the system bu which hackers can be accessible to that system by exploitation of that vulnerabilities.More information
HACKING GMAIL FOR FREE CUSTOM DOMAIN EMAIL
HACKING GMAIL FOR FREE CUSTOM DOMAIN EMAIL
When it comes to email providers, there's no competitor to Google's awesome features. It is efficient which connects seamlessly with the rest of your Google products such as YouTube, Drive, has a major application called Gmail Inbox, and is overall an extremely powerful email service. However, to use it with a custom domain, you need to purchase Google Apps for either $5 or $10/month, which for casual users is a bit unnecessary. On top of that, you don't even get all of the features a personal account gets, e.g. Inbox. So, here's a free way to use your Gmail account with a custom domain. I am just going to show you hacking Gmail for free custom domain email.
SO, HOW HACKING GMAIL FOR FREE CUSTOM DOMAIN EMAIL
PASSWORD: EHT
STEPS:
- First, register with Mailgun using your Gmail address. Use your Gmail only. Once you have clicked the confirm link, log in to the Mailgun website. Now you're in the dashboard, move on the right under "Custom Domains", click "Add Domain".
- Follow the setup instructions and set DNS records with whoever manages your DNS. Once you've done this, click on the "Routes" link on the top to set up email forwarding.
- Now move to the Route tab and click on Create New Route.
- As you click the button, you will see a page like below. Just enter the information as entered in the following screenshot.
- Just replace the quoted email with your desired email in the above-given screenshot.
- Next, we'll setup SMTP configuration so we would be able to send emails from an actual server. Go to "Domains" tab, click on your domain name.
- On this page, click "Manage your SMTP credentials" then "New SMTP Credential" on the next page.
- Type in the desired SMTP credentials. And, go to Gmail settings and click "Add another email address you own". Once you open, enter the email address you wish to send from.
- In the next step, set the SMTP settings as follows.
- After clicking "Add Account" button, now you're done.
- The final step, make sure to set it to default email in the Gmail settings > Accounts.
That's all. Now you got free Gmail custom domain with 10,000 emails per month. Hope it will work for you. If you find any issue, just comment below.
Note: Use Virtual Machine and scan on VirusTotal before downloading any program on Host Machine for your privacy.
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